PHIL 11
Two Great Board Games: Chess and Go
Last Offered n/a
This course is not offered in the current catalog
Class Details
Students will hone their skills in playing–after, if necessary (beginners welcome!), learning to play–arguably the greatest Western and Eastern board games, i.e., respectively, chess and go. The chief philosophical subject matter for the course will be the differences between the two games. One such difference: whereas chess pieces (chessmen!) are named for people having different occupations, and winning the game requires killing (or, at the bare minimum, being in a position to kill) the opponent’s pieces, go pieces are named what they are–stones–and although games generally involve removing some stones from the board, it is possible to win without removing any of the opponent’s stones. Outside-of-class may include some reading, but will include playing both games, with others on campus and/or on computers, then either with others or against programs.
The Class:
Format: wsp project
Limit: 20
Expected: 20
Class#: 0
Grading:
Limit: 20
Expected: 20
Class#: 0
Grading:
Requirements/Evaluation:
evaluation will be based on a 10-pg paper arguing either that one of the two games is superior to the other, or that they cannot be ranked with respect to which is the better game
Extra Info:
meeting time mornings.
Prerequisites:
none
Enrollment Preferences:
based on essay explaining interest in the course
Materials/Lab Fee:
cost to student no more than $75, depending on whether or not student has chess or go equipment
Class Grid
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PHIL 11 - Two Board Games: Chess & Go
PHIL 11 Two Board Games: Chess & GoNot offered
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