CSCI 371
Computer Graphics Spring 2023 (also offered Fall 2022)
Division III Quantitative/Formal Reasoning
This is not the current course catalog

Class Details

This course covers the fundamental mathematics and techniques behind computer graphics, and will teach students how to represent and draw 2D and 3D geometry for real-time and photorealistic applications. Students will write challenging implementations from the ground up in C/C++, OpenGL, and GLSL. Topics include transformations, rasterization, ray tracing, immediate mode GUI, forward and inverse kinematics, and physically-based animation. Examples are drawn from video games, movies, and robotics.
The Class: Format: lecture/laboratory
Limit: 24;12/lab
Expected: 24
Class#: 3292
Grading: no pass/fail option, no fifth course option
Requirements/Evaluation: evaluation based on assignments, projects, and exams.
Prerequisites: CSCI 136 and CSCI 237 or permission of instructor
Enrollment Preferences: current or expected Computer Science majors
Distributions: Division III Quantitative/Formal Reasoning
QFR Notes: The course will consist of programming assignments and problem sets in which quantitative/formal reasoning skills are practiced and evaluated.

Class Grid

Course Catalog Archive Search

TERM/YEAR
TEACHING MODE
SUBJECT
DIVISION



DISTRIBUTION



ENROLLMENT LIMIT
COURSE TYPE
Start Time
End Time
Day(s)