Designing for People Winter 2024

Class Details

Many innovative products and entrepreneurial endeavors fail because they are not sensitive to the attitudes and behaviors of the people who interact with them. The fields of User Experience (UX) Design and Design Thinking combine aspects of psychology with software development, behavioral economics, architecture, and other fields, to create products and processes that provide an easy, enjoyable, efficient, and safe user experience. The course will provide students with a theoretical framework for analyzing usability, as well as practical experience with iterative design techniques, prototyping, and user testing and feedback. Students will demonstrate their understanding of UX theory through short presentations and participation in class discussions. Students will work in small groups to identify a usability problem and design a solution which they will evaluate by heuristic analysis and usability testing with human test subjects.
The Class: Format: lecture
Limit: 16
Expected: NA
Class#: 1121
Grading: pass/fail only
Requirements/Evaluation: Presentation(s); Creative project(s)
Prerequisites: None
Enrollment Preferences: The instructor seeks a diverse group of students with interests in psychology, design, human-computer interaction, entrepreneurship, and other fields
Unit Notes: Rich Cohen '82 has designed communications, social networking, and education applications used by over 100 million people and has conducted usability research on five continents.
Attributes: EXPE Experiential Education Courses
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